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The studio

About us

A husband-and-wife studio, born and raised in New Jersey.

Archer drawing a bow, the Arrow Horn mark.

Arrow Horn is Nicole and Taylor — partners in work and in life. We make websites, games, film, and whatever else we come up with. Between us we have worked banking, retail, design, and construction. The shop is independent on purpose. The work is ours.

Nicole found her footing in finance young. She built a long career in banking the slow way: the floor, the books, the people in front of her. She became one of the youngest branch managers in the industry, and later a vice president at a national institution. That kind of discipline — the sort that holds when the room gets loud — is still here when we ship.

Taylor came up through banking as well, into mortgage, then stepped off the well-worn path. He started a company building furniture and décor, then took the keys as director of property management at a historic country club. Construction, design, the care of old rooms: that work taught him how a thing should feel in the hand, and when it is not finished.

We have always worked as a team. Design and making were never a side hobby — they run through the businesses we have built and through the house we keep. Arrow Horn is the latest room we share: a place to draw a line, follow instinct, and put something into the world that is actually ours.

The name is a brief. The arrow is intent. The horn is the older thing that tells you when the work is true. If you have a site, a game, a film, or something that has not been named yet — write us.

What we make

Three doors, one shop

  • Websites

    From a studio landing page to a full product on the web: structure, type, and a mark that holds. We ship sites people can actually use — and that still look like themselves a year later.

  • Games

    Rules, rooms, and play. We build original interactive work — not reskins — for people who want to sit down together and mean it. Predator v Prey is the first of those games.

  • Film

    When the idea wants a frame instead of a page: picture, sound, and cut. Short form, long form, or something in between. The studio is open to the work.

Now

We are finishing Predator v Prey, an original interactive game that will be fully live in the coming weeks. After that, the quiver is not empty.